For starters, the newly integrated Facebook icon--it's parked at the bottom of the XMB's account management menu--allows you the option to pipe game trophies direct to your Facebook news feed as they're acquired. Existing trophies come across in bundle updates--no deluges of individual bronze, silver, and gold missives cluttering your news outflow--after which they'll ping in dynamically, one at a time.
You can also opt to share your PlayStation Store purchases and in-game events, but what about the tempest in a teacup over Uncharted 2's game event Twitter updates? What if you want to filter specific events and purchases?
"We put a lot of things in place to make it really flexible," said PSN director Eric Lempel in a phone interview. "So you can post what you'd like to post, especially if you're playing a game that maybe you don't want all your friends knowing about."
Translation: If you turn on game events or store purchase information, you'll be prompted by the system each time there's an opportunity to post something--nothing goes out without your say-so.
"For example, say you're in a racing game and you've just scored record time on some track," said Lempel. "You'll then get a note asking if you want to post the record to Facebook. You'll just click a button to say 'yes' or 'no'."
Which events qualify for updates? "That'll be up to individual developers," said Lempel.
By contrast, trophy information gets pushed out automatically, meaning it's all-or-nothing when the option's enabled.
"We didn't want trophy-sharing to become something intrusive in the games," said Lempel. "And just the way it works technically, it's the best way for that to happen."Trophy synchronization's been a sore point for some PS3 gamers, who dislike that it has to be performed manually, or that it can take awhile to complete. I asked Lempel whether Sony plans to automate or speed up the process.

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